Some customizations for cup mode.
Config
customCup:
enabled: true
exhibitionFinalCutscene: true
teamPhotoCutscene: [39, 11, 44, 26, 45, 31, 36, 17, 14, 1128, 7, 53, 50, 28, 35, 27, 12, 1, 16, 40, 9, 32, 10, 56]
items:
UEFA EURO: [39, 11, 44, 26, 45, 31, 36, 17, 14, 1128, 7, 53, 50, 28, 35, 27, 12, 1, 16, 40, 9, 32, 10, 56]
tournamentItems:
KONAMI Cup: [12, 21, 39, 13, 50, 36, 23, 26, 45, 17, 42, 3, 14, 23, 1032, 44, 9, 53, 49, 7, 5, 1, 10, 34]
konamiCupDefaultConfig:
numberOfTeam: 20
homeAway: 1
tournamentFormat: 2
cardsCollected: 2
3rdPlacePlayoffs: 1
availableLeague:
UEFA EURO:
- Europe
- Africa
- Classic Teams
cutscenes:
UEFA EURO:
opening:
preGame:
- [0x10001, 0x10007, 0x10014, 0x1000D, 0x10046, 0x10025, 0x10044, 0x1002F, 0x10031, 0x10035, 0x1003D, 0x1003F]
groupStage:
preGame:
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90021, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10026, 0x10040, 0x10035, 0x10037, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90022, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000E, 0x10046, 0x10044, 0x10030, 0x10027, 0x10040, 0x10031, 0x1003A, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90023, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000F, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10035, 0x1003C, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90024, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10031, 0x1003C, 0x10038, 0x1003E, 0x1003B]
afterGame:
- [0x60001, 0x60002, 0x90033, 0x90034]
firstRound:
preGame:
- [0x10005, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90021, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10026, 0x10040, 0x10035, 0x10037, 0x10038, 0x1003E, 0x1003B]
- [0x10005, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90022, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000E, 0x10046, 0x10044, 0x10030, 0x10027, 0x10040, 0x10031, 0x1003A, 0x10038, 0x1003E, 0x1003B]
- [0x10005, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90023, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000F, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10035, 0x1003C, 0x10038, 0x1003E, 0x1003B]
- [0x10005, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90024, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10031, 0x1003C, 0x10038, 0x1003E, 0x1003B]
halftime:
- [0x60001, 0x60002, 0x90033, 0x90034]
afterGame:
- [0x60001, 0x60002, 0x90033, 0x90034]
final:
preGame:
- [0x10005, 0x10008, 0x10007, 0x1FFFF, 0x10046, 0x10025, 0x10044]
halftime:
- [0x60001, 0x60002, 0x90033, 0x90034]
afterGame:
- [0x70041, 0x70042, 0x70043, 0x70044, 0x70045, 0x70046, 0x70047, 0x70048, 0x70049, 0x7004A, 0x7004B, 0x7004C, 0x7004D, 0x7004E, 0x7004F]
Config Key
Value
Description
enabled
true / false
Whether the config is enabled
exhibitionFinalCutscene
true / false
This feature is used to play Final cutscenes when simulating a final match (with the Sider module CustomExhibitionMatch.lua).
teamPhotoCutscene
Team Id Array
Which teams have a team photo cutscene after a match
items
Object:
{CUP_NAME}: [Team Id Array]
Setting fixed group team allocations for different cup competitions. When Tournament Format is set to Group League (Group Stage is On)
Only takes effect when the team selected by the user is in the [Team Id Array]. Otherwise, keep randomizing.
If the user manually triggers random after the grouping, then this time it will be random and the config will not be used.
tournamentItems
Object:
{CUP_NAME}: [Team Id Array]
Setting fixed match teams for different tournaments. When Tournament Format is set to Kickout System (Group Stage is Off)
Only takes effect when the team selected by the user is in the [Team Id Array]. Otherwise, keep randomizing.
If the user manually triggers random after the grouping, then this time it will be random and the config will not be used.
konamiCupDefaultConfig
Object
numberOfTeam: 8, 12, 16, 20, 24, 28, 32
homeAway: 1, 2, 3
tournamentFormat: 1, 2
cardsCollected: from 1 to 7
3rdPlacePlayoffs: 0, 1
availableLeague
Object
{CUP_NAME}: [League Names Array]
Leagues Names
Which leagues / regions teams can be selected from for different cup competitions.
cutscenes
Object
{CUP_NAME}: Cutscenes Object
Customizing cutscenes for different competitions / matches / stages / time points.
See Cutscenes Object for details.
Cutscenes Object For example: customCup-> cutscenes-> UEFA EURO-> opening-> preGame: [0x10001, 0x10007, ...] means that this set of cutscenes will be played during the preGame of the opening match of UEFA EURO.
You can set one or multiple sets of cutscenes.
For example:
groupStage:
preGame:
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90021, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10026, 0x10040, 0x10035, 0x10037, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90022, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000E, 0x10046, 0x10044, 0x10030, 0x10027, 0x10040, 0x10031, 0x1003A, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90023, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000F, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10035, 0x1003C, 0x10038, 0x1003E, 0x1003B]
- [0x10001, 0x90033, 0x90034, 0x9001F, 0x90020, 0x90024, 0x1FFFE, 0x1FFFF, 0x1000E, 0x1000D, 0x10046, 0x10044, 0x10030, 0x10028, 0x10040, 0x10031, 0x1003C, 0x10038, 0x1003E, 0x1003B]
afterGame:
- [0x60001, 0x60002, 0x90033, 0x90034]
There is one cutscene set for afterGame, and four cutscenes for preGame. If you set only one, that one will be played fixedly; if you set multiple, one will be played randomly.
For the preGame time point, the first cutscene must be from 0x10001 to 0x10005.